A simple start
A +6 class weapon, 50,000 Yang, 2,000 each of Red and Blue Potion (L), a 7-day Auto Hunt Ticket, a Teleportation Ring and 1,000 Bravery Capes. The ticket, ring and capes cannot be sold or traded.

1-99 HARD GRIND OPEN · 678 online
Start simple. The rest is grind.
Start with a +6 weapon, 50,000 Yang, potions, a 7-day Auto Hunt Ticket, a Teleportation Ring and 1,000 Bravery Capes. Every +7, every bonus and every level is yours to earn.
Same app, same account: pick Altay as the server when you log in.

The rules that make Altay what it is.
A +6 class weapon, 50,000 Yang, 2,000 each of Red and Blue Potion (L), a 7-day Auto Hunt Ticket, a Teleportation Ring and 1,000 Bravery Capes. The ticket, ring and capes cannot be sold or traded.
The Blacksmith uses the classic table. All 72 upgrade materials drop from monsters; they are also in the Item Mall.
30% of dropped equipment comes with 1-4 bonuses. You earn your bonuses by grinding.
Points up to 17, then Master by chance. Books and Soul Stones follow the early-days rules; Perfect is the top.
Classic horse quests. The Stable Boy teaches horse skills to owners of a Military Horse.
Level 1-39 characters get double EXP from monsters and metin stones; classic EXP from Lv40. Quest EXP is unchanged.
Runs on tickets. New characters start with a 7-day ticket; daily, weekly and monthly tickets are in the Item Mall.
The level cap rises step by step to 99. The top weapon is Lv75.
No transformations in Altay. You earn +9 by grinding.
The Blacksmith's classic table. Chance, Yang and materials for every step; the monster that drops each material is shown below it.
The 72 upgrade materials are also sold in the Item Mall, along with Blessing Scrolls and Magic Stones.
The 5th bonus only with a Blessing Marble.
Reinforce / Blessing Marble chance: %100 · %80 · %60 · %50 · %30
Books are read from the inventory: 20,000 EXP and an 18-30 hour wait. Soul Stones 8-12 hours.
Each attempt costs 1 Horse Medal, one quest per day. Medals only drop in the monkey dungeons.
Horse papers are also in the Item Mall.


Boss chests have the classic contents; when luck comes up empty you get EXP.
Seungryong Valley
Chest 100%
Spider Dungeon 1
Chest 100%, White Pearl 20%
Mount Sohan
Chest 100%, Blue Pearl 10%
Doyyumhwan
Chest 100%, Blood-red Pearl 5%
Demon Tower
Lucifer's Chest 100%
Monkey dungeons
+4 weapon, dungeon herb 50%
Also: Savage Captain, Dark Leader, Giant Desert Tortoise, Yellow Tiger Ghost, Demon King, Arrogant Demon King.
The Teleporter has the classic list; NPCs stand where you remember them.


No ring of NPCs on the village square. You find what you need where it was in 2008.

Classic horse quests; horse skills for Military Horse owners.

Classic quests Lv30-90: 22 hour wait, 60% chance. Outside the village, where you remember.

Classic upgrade table: chance, Yang, materials.

Skill reset up to Lv30: 20,000 Yang at Lv5, +2,000 per level.

Classic fee: level/5 × 1,000 Yang.

Enchant Items are not sold; bonuses are earned by grinding.
Characters, items and Dragon Coins (EP) are separate in Altay; you log in with the same account.
With tickets: new characters start with a 7-day ticket; after that daily 25, weekly 120, monthly 400 EP.

Experience Ring, Thief's Gloves, Dragon God powers, 72 upgrade materials, horse papers, skill guides.

Classic quests and rewards; soul stones from the monsters you remember.
With the classic rewards.
Classic veins, the Alchemist and pickaxe upgrades.
Classic reading: 20,000 EXP, 18-30 hour wait.
Open; some upgrade materials drop only here.

In-game screens and Altay posters.








Yes, it is the same account. Characters, items and Dragon Coins are separate in Altay.
The level cap will rise step by step to 99.
30% of dropped equipment comes with 1-4 bonuses. Reinforce and Blessing items are in the Item Mall.
Yes, with tickets. New characters start with a 7-day ticket; later tickets are in the Item Mall.
The Stable Boy's quest at Lv25. Horse Medals drop in the monkey dungeons.
After 17 every point is up to chance; at 20 it becomes Master for sure.
