Fisherman
Fisherman is a village NPC found on 3 maps. The shop has 11 items; 2 of them are bought by trading items. It also crafts 4 alchemy recipes.
- Role
- Village NPC
- Items sold
- 11
- Recipes
- 4
- Maps
- 3
Sells fishing rods, bait and campfires; trades fish for chests.
Where to find 3
Shop 11
| Item | Price |
|---|---|
| 100k Yang | |
| 1m Yang | |
| 2.5m Yang | |
| 5m Yang | |
| 25m Yang | |
| 10 Yang | |
| 40 Yang | |
| 20k Yang | |
| 2k Yang |
If the price column shows an item, you trade that item instead of paying Yang.
Alchemy / cube recipes 4
Recipes are made in the alchemy (cube) window that opens when you talk to the NPC: the materials must be in your bag; Yang and success chance are shown per recipe. If it fails, the materials are lost.
| Result | Materials | Yang | Success |
|---|---|---|---|
| 10m Yang | 100% | ||
| 50m Yang | 100% | ||
| 100m Yang | 100% | ||
| 5t Yang | 100% |